forked from MagicBane/Server
remove safezone restriction from box swapping
This commit is contained in:
@@ -5247,12 +5247,13 @@ public class PlayerCharacter extends AbstractCharacter {
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for (PlayerCharacter pc : sameMachine) {
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for (PlayerCharacter pc : sameMachine) {
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pc.isBoxed = true;
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pc.isBoxed = true;
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}
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player.isBoxed = false;
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player.isBoxed = false;
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if (player.containsEffect(1672601862)) {
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if (player.containsEffect(1672601862)) {
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player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
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player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
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}
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}
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}
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}
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}
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public static boolean checkIfBoxed(PlayerCharacter player){
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public static boolean checkIfBoxed(PlayerCharacter player){
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if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {
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if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {
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