The 315 static_rune_runebase rows are exactly the non-RACE runes, so the loader selects by rune_type. Removes the server type/subtype columns (no live reader), the runereq/overwrite path, the GET_RUNEBASE cache-miss query, the runebase attribute handler, the racerune/baseclassrune loaders and the 111111 checks. No value changes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
107 lines
3.3 KiB
Java
107 lines
3.3 KiB
Java
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2026
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// https://www.magicbane.com
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package engine.objects;
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import engine.gameManager.DbManager;
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import org.pmw.tinylog.Logger;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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public class NPCRune extends AbstractGameObject {
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private final RuneBase runeBase;
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private final int player;
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private final ArrayList<SkillReq> skillsGranted;
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private final ArrayList<RuneBaseEffect> effectsGranted;
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/**
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* No Table ID Constructor
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*/
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public NPCRune(RuneBase runeBase, int characterID) {
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super();
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this.runeBase = runeBase;
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this.player = characterID;
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if (this.runeBase != null)
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this.skillsGranted = SkillReq.getSkillReqsForRune(this.runeBase.getObjectUUID());
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else
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this.skillsGranted = new ArrayList<>();
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this.effectsGranted = new ArrayList<>();
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}
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/**
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* Normal Constructor
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*/
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public NPCRune(RuneBase runeBase, int characterID, int newUUID) {
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super(newUUID);
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this.runeBase = runeBase;
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this.player = characterID;
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if (this.runeBase == null)
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this.skillsGranted = SkillReq.getSkillReqsForRune(this.runeBase.getObjectUUID());
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else
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this.skillsGranted = new ArrayList<>();
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this.effectsGranted = new ArrayList<>();
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}
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/**
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* ResultSet Constructor
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*/
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public NPCRune(ResultSet rs) throws SQLException {
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super(rs);
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this.runeBase = RuneBase.getRuneBase(rs.getInt("RuneBaseID"));
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this.player = rs.getInt("NpcID");
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if (this.runeBase != null) {
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this.skillsGranted = SkillReq.getSkillReqsForRune(this.runeBase.getObjectUUID());
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this.effectsGranted = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE(this.runeBase.getObjectUUID());
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} else {
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Logger.error("Failed to find RuneBase for NPCRune " + this.getObjectUUID());
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this.skillsGranted = new ArrayList<>();
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this.effectsGranted = new ArrayList<>();
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}
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}
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/*
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* Getters
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*/
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public RuneBase getRuneBase() {
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return this.runeBase;
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}
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public int getRuneBaseID() {
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if (this.runeBase != null)
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return this.runeBase.getObjectUUID();
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return 0;
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}
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public int getPlayerID() {
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return this.player;
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}
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public ArrayList<SkillReq> getSkillsGranted() {
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return this.skillsGranted;
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}
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/*
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* Serializing
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*/
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public ArrayList<RuneBaseEffect> getEffectsGranted() {
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return this.effectsGranted;
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}
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@Override
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public void updateDatabase() {
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}
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}
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