null check in mobAI
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@@ -109,7 +109,7 @@ public class MobAI {
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return;
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return;
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}
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}
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if (mob.behaviourType.callsForHelp)
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if (mob.behaviourType != null && mob.behaviourType.callsForHelp)
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mobCallForHelp(mob);
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mobCallForHelp(mob);
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if (!MovementUtilities.inRangeDropAggro(mob, target)) {
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if (!MovementUtilities.inRangeDropAggro(mob, target)) {
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