Load Skills, StartingKitTable, CharCreateRuneList and PowActionCostInfo

SkillParser: uid, name, icon, attribute weights and description per
Skills.cfg line (94 skills; the server's ids 1-63 stay in the DB).
StartingKitParser: each kit line is a list of up to 10 item ids under
its RACE= line, as the client reads it; the file's tab columns are not
used (451 kits, same count as static_rune_validkit).
CharCreateRuneParser: race (with sex), class, promotion and attribute
creation rune lists. PowActionCostParser: resource costs per id, the
source of static_effect_costmaps (524 entries). No consumers change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
MagicBotandClaude Opus 5.5 committed 2026-10-22 11:22:27 -04:00
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commit 3ae1c72f46
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// Magicbane Emulator Project © 2013 - 2026
// https://www.magicbane.com
package engine.parsers.objects.wpak;
import engine.mbEnums;
import java.util.HashMap;
import java.util.LinkedHashMap;
// One line of PowActionCostInfo.cfg: <id> ("<resource>" <amount>)*.
// The resource cost of a prefix/suffix (client EffectCostMap 0x6E00C0); the source of
// the server's static_effect_costmaps.
public class PowActionCostTemplate {
public static HashMap<String, PowActionCostTemplate> _costs = new HashMap<>();
public String id;
public final LinkedHashMap<mbEnums.ResourceType, Integer> costs = new LinkedHashMap<>();
}