Remove the dead static_rune_baseeffect path
RuneBaseEffect, its handler, every effectsGranted field and getter (including the PromotionClass promoID*10+2500..2503 lookups) and the empty PlayerBonuses.grantEffect had no reader (2.10a). The GameObjectType constant stays so later ordinals are unchanged. No value changes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -363,10 +363,6 @@ public class Race {
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return this.powersGranted;
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}
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public ArrayList<RuneBaseEffect> getEffectsGranted() {
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return RuneBaseEffect.RuneIDBaseEffectMap.get(this.raceRuneID);
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}
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/*
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* Validators
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*/
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