Switch Item.template and MobLoot to CObjectTemplate
Item.template is now the cache template from CObjectTemplate.lookup instead of the legacy DB ItemTemplate, so item.template.cacheTemplate.X becomes item.template.X. MobLoot, LootManager, ItemManager.isTwoHanded/ isShield and CombatManager.getSwingAnimation take a CObjectTemplate. No value changes: every getter already read the cache template through the bridge, and the lookup resolves the same 7586 ids as static_item_templates with the same item_type (offline parity p17.py, 0 differences). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
f39e35ac23
commit
6b4e9815e0
38 files changed
+201
-193
No files matched your search
@@ -515,7 +515,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += StringUtils.addWS("Qty: "
|
||||
+ df.format(item.getNumOfItems()), 20);
|
||||
output += "Charges: " + (byte) item.chargesRemaining
|
||||
+ '/' + item.template.cacheTemplate.getItemInitialCharges();
|
||||
+ '/' + item.template.getItemInitialCharges();
|
||||
output += newline;
|
||||
output += "Name: " + template.cacheTemplate.getItemBaseName();
|
||||
output += newline;
|
||||
|
||||
Reference in new issue
Block a user