Remove the static_effect_costmaps loader

Deletes dbEffectsResourceCostHandler, EffectsResourceCosts and
DbManager.EffectsResourceCostsQueries. GameObjectType.EffectsResourceCosts
stays because the enum ordinals are sent to the client and stored in the DB.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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MagicBotandClaude Opus 5.5 committed 2026-10-26 00:58:39 -04:00
1 parent 4f323ae12d
commit aef3212b06
3 files changed
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@@ -44,7 +44,6 @@ public enum DbManager {
// Omg refactor this out, somebody!
public static final dbCSSessionHandler CSSessionQueries = new dbCSSessionHandler();
public static final dbEnchantmentHandler EnchantmentQueries = new dbEnchantmentHandler();
public static final dbEffectsResourceCostHandler EffectsResourceCostsQueries = new dbEffectsResourceCostHandler();
public static final dbGuildHandler GuildQueries = new dbGuildHandler();
public static final dbItemHandler ItemQueries = new dbItemHandler();
public static final dbLootHandler LootQueries = new dbLootHandler();