Tweak to minion slot calculus.
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@@ -158,11 +158,15 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
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siegeMob.setSpawnTime(10);
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Building building = BuildingManager.getBuilding(((MinionTrainingMessage) baseMsg).getBuildingID());
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int slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob);
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siegeMob.building = building;
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siegeMob.parentZone = zone;
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// Slot siege minion
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int slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob);
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slot = slot + 1; // First slot is for the captain
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BuildingLocation slotLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
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siegeMob.bindLoc = building.getLoc().add(slotLocation.getLocation());
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