Read item_type through the cache template bridge
Every consumer of the legacy ItemTemplate item_type now reads template.cacheTemplate.getItemType(). Left on the legacy field: the type count in dbItemHandler.LOAD_ITEM_TEMPLATES, which runs before the bridge is linked. The charter checks already read DeedTemplate. Parity (offline, static_item_templates vs the template CObjectIndex.lookup picks, scripts/p14.py, 7586 templates: ITEM 4011, DEED 880, RUNE 2695): 0 differences in item_type. No value changes expected. JSON-Refactor-Plan Task 1.4. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
6825f94f1e
commit
b8ac8cce3e
28 files changed
+69
-69
No files matched your search
@@ -2819,11 +2819,11 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
ItemTemplate ib = item.template;
|
||||
if (ib != null) {
|
||||
|
||||
if ((item.template.item_type.equals(ItemType.WEAPON))
|
||||
if ((item.template.cacheTemplate.getItemType().equals(ItemType.WEAPON))
|
||||
&& (item.template.item_skill_used.equals(type) || ib.item_skill_mastery_used.equals(type)))
|
||||
return true;
|
||||
|
||||
return (item.template.item_type.equals(ItemType.ARMOR))
|
||||
return (item.template.cacheTemplate.getItemType().equals(ItemType.ARMOR))
|
||||
&& (item.template.item_skill_used.equals(type));
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user