Load trainer max skills from talent rune_skill_adj instead of static_rune_maxskills
Parity (scripts/p27.py): all 78 DB runes match (token, skillLevel = pair level, maxSkillPercent = pair rank). Talents only, as decided in Task 2.7: class/discipline/race adjusts are skill grants, and contracts whose class ID is such a rune (Thief, Huntress, Warlock, Fighter, 8 disciplines, Vampire) would otherwise gain trainer caps. The selector adds Brawler 250054 and guard talents 252621-252623; no contract keys on them, so no reachable value change. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -461,7 +461,7 @@ public class WorldServer {
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Runegate.loadAllRunegates();
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Logger.info("Loading Max Skills for Trainers");
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DbManager.SkillsBaseQueries.LOAD_ALL_MAX_SKILLS_FOR_CONTRACT();
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MaxSkills.LoadAllMaxSkills();
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//pick a startup Hotzone
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ZoneManager.generateAndSetRandomHotzone();
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