rune skill loading broken into static method in NPCManager
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@@ -71,7 +71,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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public Guild guild;
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protected byte runningTrains;
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protected ConcurrentHashMap<Integer, CharacterPower> powers;
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protected ConcurrentHashMap<String, CharacterSkill> skills;
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public ConcurrentHashMap<String, CharacterSkill> skills;
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// Variables NOT to be stored in db
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protected boolean sit = false;
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protected boolean walkMode;
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