release-1.3 #13
@@ -1019,7 +1019,7 @@ public class City extends AbstractWorldObject {
|
||||
if (_playerMemory.contains(player.getObjectUUID()))
|
||||
continue;
|
||||
|
||||
if (!this.isLocationOnCityZone(player.getLoc()))
|
||||
if (!this.isLocationWithinSiegeBounds(player.getLoc()))
|
||||
continue;
|
||||
|
||||
// Apply safehold affect to player if needed
|
||||
|
||||
Reference in New Issue
Block a user