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MagicBane/Server
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Code Issues 8 Pull Requests Projects Releases Wiki Activity
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0ee750746798c4f36f3e23fb5d1c4fdd8b6abe8f
Server/src/engine
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History
FatBoy 0ee7507467 new chase logic for mobs
2023-04-16 13:30:46 -05:00
..
ai
new chase logic for mobs
2023-04-16 13:30:46 -05:00
core
…
db
replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes
2023-04-11 19:53:13 -05:00
devcmd
new mob patrolling system
2023-04-16 12:48:23 -05:00
exception
…
gameManager
added ./aiinfo command for debugging new AI system
2023-04-15 20:31:13 -05:00
InterestManagement
replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes
2023-04-11 19:53:13 -05:00
job
…
jobs
Runegates and portals now loaded from database.
2023-02-15 12:12:30 -05:00
loot
new mob patrolling system
2023-04-16 12:48:23 -05:00
math
…
net
pet AI implemented
2023-04-15 22:04:55 -05:00
objects
add random 10-15 delay between patrolling for mobs
2023-04-16 13:23:42 -05:00
pooling
…
powers
replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes
2023-04-11 19:53:13 -05:00
server
loot system debugging
2023-04-06 20:35:03 -05:00
session
…
util
Optimized imports (getting close to release)
2023-03-31 10:08:44 -04:00
workthreads
Reset is handled when picking new hotZone.
2023-02-26 07:31:26 -05:00
Enum.java
Refactored aggro system to use Monstertype.
2023-04-09 18:16:36 -04:00
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