Every static_npc_mobbase row has ID = loadID since 3.6 dropped the server-made rows, so the race rune and rune effects are looked up by ID and the loaders no longer filter on loadID. No value change (dev: 2375 of 2375 rows have ID = loadID). Mob.loadID and NPC.loadID are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>