The client builds a mob's scale from its race rune SCALEFACTOR
(ArcCharacter_BuildCharFromRune 0x458160) and overwrites the three floats
the server sends, so the DB column (always 1) never had a visible effect.
MobBase now holds rune_scale_factor (1,1,1 when absent) and the mob message
sends it. No client-visible change. The column drop is
sql/3.7-mobbase-scale-drop.sql, to run after this build is deployed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>