Files
Server/src/engine/net/client/handlers/TransferItemFromBankMsgHandler.java
T
MagicBotandClaude Opus 5.5 b8ac8cce3e Read item_type through the cache template bridge
Every consumer of the legacy ItemTemplate item_type now reads
template.cacheTemplate.getItemType(). Left on the legacy field: the
type count in dbItemHandler.LOAD_ITEM_TEMPLATES, which runs before the
bridge is linked. The charter checks already read DeedTemplate.

Parity (offline, static_item_templates vs the template
CObjectIndex.lookup picks, scripts/p14.py, 7586 templates: ITEM 4011,
DEED 880, RUNE 2695): 0 differences in item_type. No value changes
expected.

JSON-Refactor-Plan Task 1.4.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 12:43:57 -04:00

99 lines
3.2 KiB
Java

// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2026
// https://www.magicbane.com
package engine.net.client.handlers;
import engine.gameManager.DispatchManager;
import engine.gameManager.NPCManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.TransferItemFromBankMsg;
import engine.net.client.msg.UpdateGoldMsg;
import engine.objects.CharacterItemManager;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
public class TransferItemFromBankMsgHandler extends AbstractClientMsgHandler {
public TransferItemFromBankMsgHandler() {
super();
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
PlayerCharacter player = origin.getPlayerCharacter();
Dispatch dispatch;
if (player == null)
return true;
;
TransferItemFromBankMsg msg = (TransferItemFromBankMsg) baseMsg;
if (!NPCManager.NPCVaultBankRangeCheck(player, origin, "bank"))
return true;
;
CharacterItemManager itemManager = player.charItemManager;
if (itemManager == null)
return true;
;
int uuid = msg.getUUID();
Item item = itemManager.getItemByUUID(uuid);
if (item == null)
return true;
;
//dupe check
// WTF Checking but not logging?
if (!item.validForBank(origin, player, itemManager))
return true;
;
if (item.containerType == mbEnums.ItemContainerType.BANK && itemManager.isBankOpen() == false)
return true;
;
if (item.template.cacheTemplate.getItemType().equals(mbEnums.ItemType.GOLD)) {
if (!itemManager.moveGoldToInventory(item, msg.getNumItems()))
return true;
;
UpdateGoldMsg goldMes = new UpdateGoldMsg(player);
goldMes.configure();
dispatch = Dispatch.borrow(player, goldMes);
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
// Not gold, process update here
if (!itemManager.hasRoomInventory(item.template.item_wt))
return true;
if (itemManager.moveItemToInventory(item) == false)
return true;
dispatch = Dispatch.borrow(player, msg);
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
}