Files
Server/src/engine/devcmd/cmds/PrintBonusesCmd.java
T
MagicBotandClaude Opus 5.5 566870de79 Move the remaining legacy item template lookups to CObjectTemplate
Dev commands, BuildingManager, ChatManager, ForgeManager, NPCManager,
NPC, Warehouse, WorkOrder and ManageNPCMsg now call
CObjectTemplate.lookup instead of ItemTemplate.templates.get. Forge
production cost reads getItemResourceCosts(). Only the DB loader and
linkCacheTemplates still use the legacy class (removed in Task 1.8).

Removes the static_item_templates ParityCheck comparator. Final parity
(offline p17.py, 7586 rows): every id has a cache template, 0 item_type
differences, 0 item_resource_costs differences (84 ITEMs have costs).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 07:56:08 -04:00

93 lines
3.6 KiB
Java

// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2026
// https://www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.mbEnums.GameObjectType;
import engine.objects.*;
import engine.parsers.objects.CObjectTemplate;
import engine.powers.effectmodifiers.AbstractEffectModifier;
public class PrintBonusesCmd extends AbstractDevCmd {
public PrintBonusesCmd() {
super("printbonuses");
// super("printbonuses", MBServerStatics.ACCESS_LEVEL_ADMIN);
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
AbstractWorldObject tar;
String name;
String type = "PlayerCharacter";
if (target != null)
if (target instanceof Item) {
type = "Item";
tar = (Item) target;
CObjectTemplate template = CObjectTemplate.lookup(((Item) tar).templateID);
name = template.getItemBaseName();
} else if (target instanceof AbstractCharacter) {
tar = (AbstractCharacter) target;
name = ((AbstractCharacter) tar).getFirstName();
} else {
tar = pc;
name = ((AbstractCharacter) tar).getFirstName();
}
else {
tar = pc;
name = ((AbstractCharacter) tar).getFirstName();
}
//Get name and type
if (tar instanceof Mob) {
Mob mob = (Mob) tar;
MobBase mb = mob.getMobBase();
if (mb != null)
name = mb.getFirstName();
type = "Mob";
} else if (tar instanceof NPC) {
NPC npc = (NPC) tar;
Contract contract = npc.getContract();
if (contract != null)
if (contract.isTrainer())
name = tar.getName() + ", " + contract.getName();
else
name = tar.getName() + " the " + contract.getName();
type = "NPC";
}
if (tar.getObjectType() == GameObjectType.Item) {
Item targetItem = (Item) tar;
if (targetItem.getBonuses() != null)
for (AbstractEffectModifier targetName : targetItem.getBonuses().keySet()) {
ChatManager.chatSystemInfo(pc, " " + targetName.modType.name() + "-" + targetName.sourceType.name() + ": " + targetItem.getBonuses().get(name));
}
} else if (((AbstractCharacter) tar).getBonuses() != null) {
((AbstractCharacter) tar).getBonuses().printBonusesToClient(pc);
} else
throwbackInfo(pc, "Bonuses for " + type + ' ' + name + " not found");
}
@Override
protected String _getHelpString() {
return "Returns the player's current bonuses";
}
@Override
protected String _getUsageString() {
return "' /printbonuses'";
}
}