Files
prestonbane/src/engine/objects
MagicBotandClaude Opus 5.5 4bf3cf9a27 Load mob effects from the race rune's item_user_power_action
MobBase now takes its effects from MobBaseEffects.getEffectsForRune (the
2.10b builder) and adds the DB rows the rune doesn't have on top.

Parity (scripts/p34.py, 2375 mobbases): 1028 identical, 1344 empty on
both sides, 3 with server-only DB rows that stay in the DB:
- 12021 Grobones, 12022 Wight: 50 NECROPETSTATS rows each
- 13236 Wild Boar: PEACE rank 40, reqLvl 1
No value changes. Effect order does not matter: applyMobbaseEffects keeps
the highest eligible rank per effect.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 14:54:19 -04:00
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