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Server/src/engine/parsers/objects/wpak/SkillTemplate.java
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// Magicbane Emulator Project © 2013 - 2026
// https://www.magicbane.com
package engine.parsers.objects.wpak;
import engine.mbEnums;
import java.util.HashMap;
import java.util.LinkedHashMap;
// One line of Skills.cfg: "<uid>" "<name>" <icon> (<attribute> <weight>)* = "<description>".
// The cfg has no numeric ids; the server's skill ids 1-63 stay in static_skill_skillsbase.
public class SkillTemplate {
public static HashMap<String, SkillTemplate> _skills = new HashMap<>();
public String skill_uid;
public String skill_name;
public int icon_number;
public final LinkedHashMap<mbEnums.AttributeType, Integer> attr_weights = new LinkedHashMap<>();
public String description;
}