enable simulateBooty command

This commit is contained in:
2023-04-07 19:50:49 -05:00
parent 2eb9705c3a
commit 0bb3c84fed
2 changed files with 18 additions and 14 deletions
@@ -129,6 +129,8 @@ public class simulateBootyCmd extends AbstractDevCmd {
//if mob is inside hotzone, use the hotzone gold multiplier form the config instead
multiplier = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue());
}
//simulate loot 100 times
for(int i = 0; i < 100; ++i) {
//iterate the booty sets
ArrayList<MobLoot> output1 = new ArrayList<>();
ArrayList<MobLoot> output2 = new ArrayList<>();
@@ -144,6 +146,7 @@ public class simulateBootyCmd extends AbstractDevCmd {
for (MobLoot lootItem : output2) {
outList.add((lootItem));
}
}
return outList;
}
private static ArrayList<MobLoot> RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, float multiplier, boolean inHotzone) {
@@ -56,6 +56,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new PrintResistsCmd());
DevCmdManager.registerDevCmd(new PrintLocationCmd());
DevCmdManager.registerDevCmd(new InfoCmd());
DevCmdManager.registerDevCmd(new simulateBootyCmd());
DevCmdManager.registerDevCmd(new GetHeightCmd());
// Tester