create PlayerManager static class

This commit is contained in:
2025-01-05 20:47:33 -06:00
parent 76eed79b0a
commit 450ae2ec82
87 changed files with 2730 additions and 2853 deletions
@@ -10,6 +10,7 @@
package engine.powers.effectmodifiers;
import engine.Enum.GameObjectType;
import engine.gameManager.PlayerManager;
import engine.jobs.AbstractEffectJob;
import engine.objects.*;
@@ -40,7 +41,7 @@ public class NoModEffectModifier extends AbstractEffectModifier {
if (flyer.getAltitude() > 0)
flyer.update(false);
PlayerCharacter.GroundPlayer(flyer);
PlayerManager.GroundPlayer(flyer);
break;
}