forked from MagicBane/Server
create PlayerManager static class
This commit is contained in:
@@ -10,6 +10,7 @@
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
|
||||
@@ -40,7 +41,7 @@ public class NoModEffectModifier extends AbstractEffectModifier {
|
||||
|
||||
if (flyer.getAltitude() > 0)
|
||||
flyer.update(false);
|
||||
PlayerCharacter.GroundPlayer(flyer);
|
||||
PlayerManager.GroundPlayer(flyer);
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user