forked from MagicBane/Server
Null check is made before this method call.
This commit is contained in:
@@ -722,16 +722,16 @@ public class MobAI {
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case Pet1:
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case Pet1:
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if ((PlayerCharacter) mob.guardCaptain == null)
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if (mob.guardCaptain == null)
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return;
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return;
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if (!mob.playerAgroMap.containsKey(((PlayerCharacter) mob.guardCaptain).getObjectUUID())) {
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if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) {
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//mob no longer has its owner loaded, translocate pet to owner
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//mob no longer has its owner loaded, translocate pet to owner
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MovementManager.translocate(mob, ((PlayerCharacter) mob.guardCaptain).getLoc(), null);
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MovementManager.translocate(mob, mob.guardCaptain.getLoc(), null);
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return;
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return;
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}
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}
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if (mob.getCombatTarget() == null) {
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if (mob.getCombatTarget() == null) {
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@@ -739,11 +739,11 @@ public class MobAI {
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//move back to owner
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//move back to owner
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if (CombatUtilities.inRange2D(mob, (PlayerCharacter) mob.guardCaptain, 6))
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if (CombatUtilities.inRange2D(mob, mob.guardCaptain, 6))
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return;
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return;
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mob.destination = ((PlayerCharacter) mob.guardCaptain).getLoc();
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mob.destination = mob.guardCaptain.getLoc();
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MovementUtilities.moveToLocation(mob, mob.destination, 5);
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MovementUtilities.moveToLocation(mob, mob.destination, 5);
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} else
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} else
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chaseTarget(mob);
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chaseTarget(mob);
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@@ -1135,7 +1135,7 @@ public class MobAI {
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// Defer to captain if possible for current target
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// Defer to captain if possible for current target
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if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION) &&
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if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION) &&
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mob.combatTarget == null && mob.guardCaptain.isAlive()
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mob.guardCaptain.isAlive()
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&& mob.guardCaptain.combatTarget != null) {
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&& mob.guardCaptain.combatTarget != null) {
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mob.setCombatTarget(mob.guardCaptain.combatTarget);
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mob.setCombatTarget(mob.guardCaptain.combatTarget);
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return;
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return;
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