Blend updated
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@@ -120,7 +120,7 @@ public class Terrain {
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// Blend between terrains
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// Blend between terrains
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return interpolatedChildHeight + parentZone.global_height * (1 - terrainZone.terrain.terrainBlend(terrainOffset));
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return interpolatedChildHeight + interpolatedParentTerrainHeight * (1 - terrainZone.terrain.terrainBlend(terrainOffset));
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}
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}
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