forked from MagicBane/Server
DispatchManager is now an official manager singleton.
This commit is contained in:
@@ -1,12 +1,12 @@
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.DispatchChannel;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.CityDataMsg;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
@@ -62,14 +62,14 @@ public class CityDataHandler extends AbstractClientMsgHandler {
|
||||
cityDataMsg.updateCities(updateCities);
|
||||
|
||||
dispatch = Dispatch.borrow(playerCharacter, cityDataMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
|
||||
// If the hotZone has changed then update the client's map accordingly.
|
||||
|
||||
if (playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
|
||||
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(mbEnums.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
|
||||
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
playerCharacter.setTimeStamp("hotzoneupdate", System.currentTimeMillis() - 100);
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ public class CityDataHandler extends AbstractClientMsgHandler {
|
||||
|
||||
WorldRealmMsg worldRealmMsg = new WorldRealmMsg();
|
||||
dispatch = Dispatch.borrow(playerCharacter, worldRealmMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user