forked from MagicBane/Server
DispatchManager is now an official manager singleton.
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@@ -10,7 +10,7 @@ package engine.net.client.handlers;
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import engine.exception.MsgSendException;
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import engine.mbEnums.DispatchChannel;
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import engine.net.DispatchMessage;
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import engine.gameManager.DispatchManager;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.SocialMsg;
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@@ -35,7 +35,7 @@ public class SocialMsgHandler extends AbstractClientMsgHandler {
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if (player == null)
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return true;
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DispatchMessage.dispatchMsgToInterestArea(player, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, true);
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DispatchManager.dispatchMsgToInterestArea(player, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, true);
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return true;
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}
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