forked from MagicBane/Server
Nation is never null
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@@ -183,7 +183,7 @@ public enum GuildManager {
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public static mbEnums.GuildState calcuateGuildState(Guild guild) {
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public static mbEnums.GuildState calcuateGuildState(Guild guild) {
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if (guild.getNation() == null)
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if (guild.getNation().isEmptyGuild())
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return mbEnums.GuildState.Errant;
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return mbEnums.GuildState.Errant;
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if (guild.getNation() == guild) {
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if (guild.getNation() == guild) {
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