forked from MagicBane/Server
Quest System
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package engine.QuestSystem;
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import engine.InterestManagement.WorldGrid;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Random;
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public class QuestManager {
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public static HashMap<PlayerCharacter,QuestObject> acceptedQuests;
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public static HashMap<PlayerCharacter,ArrayList<String>> completedQuests;
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public static boolean grantsQuest(NPC npc){
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if(npc == null)
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return false;
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if(npc.contract == null)
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return false;
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return npc.contract.getName().contains("ZoneLore") || npc.contract.getName().equals("Barrowlands Sentry");
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}
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public static void displayCurrentQuest(PlayerCharacter pc){
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if(acceptedQuests.containsKey(pc)){
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QuestObject obj = acceptedQuests.get(pc);
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String output = "You have embarked on the noble quest: ";
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output += obj.QuestName + ". ";
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output += obj.description;
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output += ". " + obj.objectiveCount + " / " + obj.objectiveCountRequired;
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ErrorPopupMsg.sendErrorMsg(pc, output);
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}else{
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ErrorPopupMsg.sendErrorMsg(pc, "You have no active quest.");
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}
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}
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public static void acceptQuest(PlayerCharacter pc, QuestObject obj){
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if (completedQuests.containsKey(pc)) {
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if(completedQuests.get(pc).contains(obj.QuestName)){
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ErrorPopupMsg.sendErrorMsg(pc, "You have already completed the quest: " + obj.QuestName);
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return;
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}
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}
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if(acceptedQuests.containsKey(pc)){
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if(acceptedQuests.get(pc)!= null){
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ErrorPopupMsg.sendErrorMsg(pc, "You have already embarked on a noble quest.");
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return;
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}
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}
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acceptedQuests.put(pc,obj);
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}
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public static void completeQuest(PlayerCharacter pc, QuestObject obj){
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//notify the player they have completed their quest
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ErrorPopupMsg.sendErrorMsg(pc, "You have completed the quest: " + obj.QuestName);
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//add completed quest to completion log
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if (completedQuests.containsKey(pc)) {
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completedQuests.get(pc).add(obj.QuestName);
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}else{
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ArrayList<String> completed = new ArrayList<>();
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completed.add(obj.QuestName);
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completedQuests.put(pc,completed);
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}
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//remove current quest from active log
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if(acceptedQuests.containsKey(pc))
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acceptedQuests.remove(pc);
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//grant rewards
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pc.grantXP((int) (Experience.maxXPPerKill(pc.getLevel()) * 10));
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pc.getCharItemManager().addGoldToInventory((int) Experience.maxXPPerKill(pc.getLevel()),false);
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pc.getCharItemManager().updateInventory();
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}
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public static QuestObject getQuestForContract(NPC npc){
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QuestObject obj = new QuestObject();
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obj.QuestName = npc.getFirstName() + "'s Quest";
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HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(npc.loc,2048, MBServerStatics.MASK_MOB);
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if (mobs.isEmpty())
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return null; // Handle the case where the set is empty
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// Convert HashSet to a List
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ArrayList<AbstractWorldObject> mobList = new ArrayList<>(mobs);
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// Generate a random index
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Random random = new Random();
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int randomIndex = random.nextInt(mobList.size());
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if(mobList.get(randomIndex) == null) {
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return null;
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}
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Mob mob = (Mob) mobList.get(randomIndex);
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obj.progressionNames = new ArrayList<>();
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obj.progressionNames.add(mob.getFirstName());
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obj.objectiveCountRequired = 10;
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obj.objectiveCount = 0;
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obj.description = "These lands are plagued with " + mob.getFirstName() + " complete the quest by slaying 10 of them!";
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return obj;
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}
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}
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@@ -0,0 +1,31 @@
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package engine.QuestSystem;
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import engine.objects.ItemBase;
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import engine.objects.NPC;
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import engine.objects.PlayerCharacter;
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import java.util.ArrayList;
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public class QuestObject {
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public String QuestName;
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public String description;
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public int objectiveCount;
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public int objectiveCountRequired;
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public ArrayList<String> progressionNames;
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public PlayerCharacter owner;
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public QuestObject(){
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}
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public void tryProgress(String option){
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if(this.progressionNames.contains(option))
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this.objectiveCount++;
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else
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return;
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if(this.objectiveCount >= this.objectiveCountRequired){
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QuestManager.completeQuest(this.owner,this);
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}
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}
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}
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