forked from MagicBane/Server
Multiple inner classes extracted from LootManager.
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package engine.loot;
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import java.util.ArrayList;
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public class ItemTable {
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public ArrayList<ItemTableRow> rows = new ArrayList<>();
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public ItemTableRow getRowForRange(int roll) {
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if (roll > 320)
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roll = 320;
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ItemTableRow outRow = null;
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for (ItemTableRow iteration : this.rows)
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if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
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outRow = iteration;
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return outRow;
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}
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}
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