Commit Graph

  • 92015c1a13 guards no longer ignore early exit. FSM will not run if no players are online. mobs will use translocate instead of recall power. FatBoy 2023-05-15 19:01:43 -05:00
  • 80d45f364a Added pool size to hourly metrics. MagicBot 2023-05-15 10:45:22 -04:00
  • 3a59df6ac6 Update to console output. MagicBot 2023-05-15 06:17:16 -04:00
  • c3f059c7fc Update to console output. MagicBot 2023-05-15 06:12:35 -04:00
  • b3ba8f5c9f Try block no longer needed. MagicBot 2023-05-15 06:08:16 -04:00
  • cd9b8536cb Using color instead of int value. MagicBot 2023-05-15 06:03:13 -04:00
  • 3a2695703b Using color instead of int value. MagicBot 2023-05-15 05:48:41 -04:00
  • e4ddcdeeca Building offset added to loc. MagicBot 2023-05-13 13:17:47 -04:00
  • 69f3c9af71 Bonus code deleted from stuck job. MagicBot 2023-05-13 13:08:36 -04:00
  • 6a41c5391d Bonus code deleted from stuck job. MagicBot 2023-05-13 12:59:05 -04:00
  • d9c05fa622 magical rolling re-enabled FatBoy 2023-05-12 21:14:41 -05:00
  • ee1fc0d55c Bypass npc guild leaders in override.. MagicBot 2023-05-12 08:27:00 -04:00
  • 7f086fb850 Improved error logging. MagicBot 2023-05-12 08:15:25 -04:00
  • fafd77c661 Improved error logging. MagicBot 2023-05-12 08:09:17 -04:00
  • d99fc602d5 NPC table overrides for contracts. MagicBot 2023-05-11 09:07:35 -04:00
  • 99a82a6b84 enemy/notenemy aggro rules finalized FatBoy 2023-05-10 18:33:03 -05:00
  • 60c2405cad mobs now use enemy/notenemy for aggro rules FatBoy 2023-05-09 21:11:51 -05:00
  • 27a6a1f4d0 guards' sleeping pill wore off FatBoy 2023-05-09 20:59:49 -05:00
  • 584ad46b75 duplicate zoneMobSet additions fixed FatBoy 2023-05-09 20:27:24 -05:00
  • f99698feda duplicate zoneMobSet additions fixed FatBoy 2023-05-09 19:57:34 -05:00
  • b3c7db9214 Merge branch 'magicbox1.5' into feature-guard-patrol FatBoy 2023-05-09 18:40:04 -05:00
  • 7168813ba5 Tweak to set model logic. MagicBot 2023-05-09 15:16:24 -04:00
  • 8068082768 Naming logic changed to have a valid guild. MagicBot 2023-05-08 09:29:11 -04:00
  • 322b88a1f4 Naming logic changed to have a valid guild. MagicBot 2023-05-08 09:20:56 -04:00
  • f85fb8f224 bugfix in ./remove dev cmd. MagicBot 2023-05-08 08:18:12 -04:00
  • 76f3d2599b NPCs in buildings show correct spawn times and progress FatBoy 2023-05-07 19:40:38 -05:00
  • 92a0af8dbb guard minion spawn timer scaling off barracks rank FatBoy 2023-05-07 17:14:47 -05:00
  • fb2205d700 remove player formn cityoutlaws when they leave FatBoy 2023-05-07 12:41:31 -05:00
  • 526fe799f6 remove player formn cityoutlaws when they leave FatBoy 2023-05-07 12:34:01 -05:00
  • 0c9bb0d948 initialize cityOutlaws FatBoy 2023-05-07 12:20:50 -05:00
  • d6a35a577b mobs use hate value to hot swap targets FatBoy 2023-05-07 12:15:38 -05:00
  • 508fac6168 mobs use hate value to hot swap targets FatBoy 2023-05-07 12:06:54 -05:00
  • 7c47ef0550 mobs use hate value to hot swap targets FatBoy 2023-05-07 12:06:03 -05:00
  • e838bb641b mobs use hate value to hot swap targets FatBoy 2023-05-07 11:53:00 -05:00
  • e73f4cbe63 Placement bounds of 1.2% city zone size. MagicBot 2023-05-07 10:55:27 -04:00
  • ffafd44fa7 Siege bounds related bonus code removal. MagicBot 2023-05-07 10:20:53 -04:00
  • c54aa5f9fc guard aggro rules for hostiles FatBoy 2023-05-07 08:35:11 -05:00
  • b899708cd5 removed obvious bug in guards dropping aggro FatBoy 2023-05-07 08:12:42 -05:00
  • 14f98493c7 guard minions no longer respawn while captain is dead FatBoy 2023-05-07 08:06:15 -05:00
  • c7e470166d guard captain and wall archer spawn times hard set at 450 and 900 respectively FatBoy 2023-05-07 08:02:52 -05:00
  • db218139b3 scaling respawn timer for guard minions based on barracks rank FatBoy 2023-05-07 07:58:52 -05:00
  • b73eae787c Rotation portals MagicBot 2023-05-07 08:13:41 -04:00
  • df842a2209 Merge branch 'magicbox1.5' into feature-guard-patrol FatBoy 2023-05-06 15:54:45 -05:00
  • 64bde9c197 guard reverse KoS logic FatBoy 2023-05-06 15:53:35 -05:00
  • 6cf599f6bc guard reverse KoS logic FatBoy 2023-05-06 14:52:10 -05:00
  • d9adef611d mob movement logic update FatBoy 2023-05-06 13:03:00 -05:00
  • 9ffc09ac02 mob movement logic update FatBoy 2023-05-06 12:14:28 -05:00
  • a113295058 Player zone radius now reflects 24.3 at 875. MagicBot 2023-05-05 08:51:49 -04:00
  • 7e5cef2842 guard patrol point logic FatBoy 2023-05-03 21:20:30 -05:00
  • 969aeec1c7 guard patrol point logic FatBoy 2023-05-03 21:19:49 -05:00
  • e66b25f803 update isMoving for mobs still at their bind loc FatBoy 2023-05-03 21:02:38 -05:00
  • 7f9cc6e010 guard patrol work FatBoy 2023-05-03 20:38:42 -05:00
  • 964e7a4363 guards will now recall home if they leave city grid and have no players loaded FatBoy 2023-05-03 19:50:52 -05:00
  • aec0115d9b Added random city grid patrol point for guards with no barracks patrol points assigned FatBoy 2023-05-03 19:43:58 -05:00
  • 3191c20a8c Captain slot no longer overridden. MagicBot 2023-05-03 18:31:20 -04:00
  • 2a52f9adef slottest function expanded. MagicBot 2023-05-03 18:20:47 -04:00
  • c44cddfb92 slottest function expanded. MagicBot 2023-05-03 18:12:19 -04:00
  • 9649538a56 slottest function expanded. MagicBot 2023-05-03 18:07:06 -04:00
  • d5ca5993aa slottest function expanded. MagicBot 2023-05-03 18:06:28 -04:00
  • ce7b203b9c slottest function expanded. MagicBot 2023-05-03 18:04:42 -04:00
  • 294f8fe02b Override removed edge case handed in db. MagicBot 2023-05-03 16:17:53 -04:00
  • 21c6695a05 Arty captains hardcoded to slot 4. MagicBot 2023-05-03 15:44:46 -04:00
  • 6fb30928a1 Bugfix in slottest command. MagicBot 2023-05-03 14:43:49 -04:00
  • 033c008263 bugfix: bow restriction limited to attacker. MagicBot 2023-05-03 14:25:30 -04:00
  • 7dcefdf5d7 Contract moved to AbstractCharacter. Arty tower restricted to a single tower captain. MagicBot 2023-05-02 15:09:09 -04:00
  • f526bda748 Slot one is reserved on arty towers. MagicBot 2023-05-02 14:51:02 -04:00
  • 7a3e3b394b Slot two is reserved on arty towers. MagicBot 2023-05-02 14:44:22 -04:00
  • e488627fcc Slot one is reserved on arty towers. MagicBot 2023-05-02 14:29:58 -04:00
  • 82aeba3a05 NPC rotations inherit building rotation. MagicBot 2023-05-02 13:51:31 -04:00
  • c56d5567f2 bugfix in quaternion math. MagicBot 2023-05-02 13:21:40 -04:00
  • 52160d48c4 Adding building rotation to mobile rotation. MagicBot 2023-05-02 13:17:34 -04:00
  • ce516f24c0 Contracted Mob/Npc rotation derived from slot position. MagicBot 2023-05-02 13:08:02 -04:00
  • a3c8241b8d Unused methods removed. MagicBot 2023-05-02 12:40:51 -04:00
  • 10a6eec3da more Bonus Code removal. MagicBot 2023-05-02 12:26:34 -04:00
  • 715abf1444 Building Location rotations are now a quaternion. MagicBot 2023-05-02 09:10:41 -04:00
  • e745c260f0 Positive rotation not negative. MagicBot 2023-05-02 08:46:43 -04:00
  • b7c2e09b81 Rotation slot location by building rotation. MagicBot 2023-05-02 08:39:03 -04:00
  • 48172fb220 Rotation slot location by building rotation. MagicBot 2023-05-02 08:26:43 -04:00
  • 0aabc9a923 Bonus code removal. MagicBot 2023-05-02 08:13:45 -04:00
  • 44b99a8781 It's w not y. MagicBot 2023-05-01 15:58:04 -04:00
  • 5d6e43313b slotnpc dev command now supports both mobs and npc's. MagicBot 2023-05-01 15:23:42 -04:00
  • c1c660fd53 Switching back to ASC for slot ordering. MagicBot 2023-05-01 14:59:24 -04:00
  • 1582d36222 Switching to desc for slot ordering. MagicBot 2023-05-01 14:54:02 -04:00
  • 11bcd26027 Loading pirate names before world objects MagicBot 2023-05-01 14:43:06 -04:00
  • b8eb198b09 Pirate name related code moved to NPCmanager. MagicBot 2023-05-01 14:28:02 -04:00
  • c0521ba2b7 null check for building owner. MagicBot 2023-05-01 14:10:09 -04:00
  • 59cd2b0dc1 Bonus code removal. MagicBot 2023-05-01 13:55:06 -04:00
  • 611e34add2 Merge remote-tracking branch 'origin/char-init-mobwork' into char-init-cleanup MagicBot 2023-05-01 12:45:05 -04:00
  • 16adeb88ca Merge remote-tracking branch 'origin/magicbox1.5' into char-init-cleanup MagicBot 2023-05-01 12:43:28 -04:00
  • 566bb8144a were guard contract ID in enum FatBoy 2023-04-30 17:17:20 -05:00
  • 0b932119b0 guard work FatBoy 2023-04-30 16:54:39 -05:00
  • 9fefebd4a3 wild mob naes and world NPC names corrected FatBoy 2023-04-30 16:19:53 -05:00
  • d4e7a6691c removed unused nameOverride variable FatBoy 2023-04-30 16:12:00 -05:00
  • ad4f9d3540 player placed NPCs now show correct names FatBoy 2023-04-30 16:09:17 -05:00
  • 6868c9de24 player placed mobiles now show correct names FatBoy 2023-04-30 16:05:48 -05:00
  • 56a6b9d204 guard minion logic work FatBoy 2023-04-30 15:04:12 -05:00
  • e52b8e894b guard minion logic work FatBoy 2023-04-30 14:55:12 -05:00
  • 0bc41323b1 guard minions added to captains parentZone.zoneMobSet FatBoy 2023-04-30 13:47:15 -05:00
  • 3a7ad74ab6 wall archers no longer spawn with level * 10 FatBoy 2023-04-30 13:35:25 -05:00
  • 7ed0b8a052 wall archers given BehaviourType in initializeMob FatBoy 2023-04-30 13:03:41 -05:00