Files
Server/src/engine/objects
MagicBotandClaude Opus 5.5 6b2f000434 Read the weapon block from the cache template item_weapon
Range, speed, damage list and swing anims now come from
engine.parsers.objects.ItemTemplate.getWeapon(templateID). Non-weapons and
missing templates get an empty block, matching the legacy zero defaults.

Offline parity (scripts/p15b.py, 811 WEAPON rows vs COBJECTS/ITEM): 0
differences in speed, range, projectile, idle anim, damage list or either
anim list. No duplicate damage types exist, so sum vs first is moot; first
entry is used as before. 26 weapons (ammo, lutes, no-stats crossbows) have an
empty damage list, same as the DB. No value changes. No comparator removed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 14:17:24 -04:00
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