Adds RuneBase(RuneTemplate, RuneBase): name from item_base_name, description from rune_dsc. type and subtype stay the static_rune_runebase values: they are server enums that don't map cleanly from rune_type/rune_sub_type (CLASS runes carry 0/2/3/5/256/289; the creation exclusive-group subtypes 1-10 leave out Blood Gift, the MaxIncrease chains and the hashed sub types). The requirement maps and effects are copied from the DB row until 2.5b/2.10. RuneBaseAttribute.getAttributesForRune builds attribute 0 from rune_creation_cost, 1-5 from rune_attr_adj, 6-10 from rune_max_attr_adj and 11-15 from item_attr_req. A static_rune_runebase comparator checks name and attributes against the JSON. Offline parity (scripts/p24.py, 315 runebase rows + 365 attribute rows vs the RUNE JSON): every row has a rune; all 365 DB attribute rows match. Differences: - name: 9 DB typos (Confesser, Theif, LagMaster, WP Dev, Exception Strength/ Dexterity/Constitution/Intelligence/Spirit) - attributes: 17 runes with no DB rows gain JSON values: base classes 2500-2503, Pet 2522, admin 2905/2907/2909/2911, guards 252621-252623, and creation cost on 250116, 250117, 250123-250125 - description: '' (or CSR text on 2901-2911) -> rune_dsc; nothing reads it Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
135 lines
4.4 KiB
Java
135 lines
4.4 KiB
Java
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2026
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// https://www.magicbane.com
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package engine.objects;
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import engine.gameManager.DbManager;
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import engine.mbEnums;
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import engine.mbEnums.GameObjectType;
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import engine.parsers.objects.RuneTemplate;
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import engine.server.MBServerStatics;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.EnumMap;
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import java.util.HashMap;
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public class RuneBaseAttribute extends AbstractGameObject {
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public static HashMap<Integer, ArrayList<RuneBaseAttribute>> runeBaseAttributeMap = new HashMap<>();
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private short attributeID;
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private short modValue;
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private int runeBaseID;
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/**
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* No Table ID Constructor
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*/
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public RuneBaseAttribute(short attributeID, short modValue) {
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super();
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this.attributeID = attributeID;
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this.modValue = modValue;
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}
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/**
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* Normal
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*/
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public RuneBaseAttribute(short attributeID, short modValue, int newUUID) {
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super(newUUID);
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this.attributeID = attributeID;
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this.modValue = modValue;
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}
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/**
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* ResultSet Constructor
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*/
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public RuneBaseAttribute(ResultSet rs) throws SQLException {
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super(rs);
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this.attributeID = rs.getShort("attributeID");
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this.modValue = rs.getShort("modValue");
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this.runeBaseID = rs.getInt("RuneBaseID");
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}
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// Attribute ids: 0 = rune_creation_cost, 1-5 = rune_attr_adj, 6-10 = rune_max_attr_adj,
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// 11-15 = item_attr_req; the AttributeType ordinals Strength..Spirit are 1-5.
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public static ArrayList<RuneBaseAttribute> getAttributesForRune(RuneTemplate rune) {
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ArrayList<RuneBaseAttribute> attributes = new ArrayList<>();
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if (rune.rune_creation_cost != 0)
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attributes.add(new RuneBaseAttribute((short) MBServerStatics.RUNE_COST_ATTRIBUTE_ID, (short) rune.rune_creation_cost));
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addAttributes(attributes, rune.rune_attr_adj, 0);
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addAttributes(attributes, rune.rune_max_attr_adj, 5);
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addAttributes(attributes, rune.item_attr_req, 10);
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return attributes;
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}
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private static void addAttributes(ArrayList<RuneBaseAttribute> attributes, EnumMap<mbEnums.AttributeType, Integer> values, int idOffset) {
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for (mbEnums.AttributeType attributeType : values.keySet()) {
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if (values.get(attributeType) == 0)
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continue;
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attributes.add(new RuneBaseAttribute((short) (attributeType.ordinal() + idOffset), values.get(attributeType).shortValue()));
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}
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}
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public static void LoadAllAttributes() {
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DbManager.RuneBaseAttributeQueries.GET_ATTRIBUTES_FOR_RUNEBASE();
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//cache attributeLists for rune.
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for (AbstractGameObject ago : DbManager.getList(GameObjectType.RuneBaseAttribute)) {
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RuneBaseAttribute runeBaseAttribute = (RuneBaseAttribute) ago;
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int runeBaseID = ((RuneBaseAttribute) runeBaseAttribute).runeBaseID;
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if (runeBaseAttributeMap.get(runeBaseID) == null) {
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ArrayList<RuneBaseAttribute> attributeList = new ArrayList<>();
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attributeList.add(runeBaseAttribute);
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runeBaseAttributeMap.put(runeBaseID, attributeList);
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} else {
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ArrayList<RuneBaseAttribute> attributeList = runeBaseAttributeMap.get(runeBaseID);
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attributeList.add(runeBaseAttribute);
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runeBaseAttributeMap.put(runeBaseID, attributeList);
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}
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}
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}
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/*
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* Getters
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*/
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public short getAttributeID() {
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return attributeID;
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}
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public short getModValue() {
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return modValue;
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}
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/*
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* Utils
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*/
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@Override
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public void updateDatabase() {
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// TODO Auto-generated method stub
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}
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}
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