Move to point message variable naming and handler cleanup
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@@ -5353,7 +5353,7 @@ public class PlayerCharacter extends AbstractCharacter {
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moveToMsg.setStartCoord(this.getLoc());
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moveToMsg.setEndCoord(endLoc);
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moveToMsg.setInBuilding(-1);
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moveToMsg.setUnknown01(-1);
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moveToMsg.setInBuildingFloor(-1);
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moveToMsg.setSourceType(GameObjectType.PlayerCharacter.ordinal());
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moveToMsg.setSourceID(this.getObjectUUID());
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