rework of world altitude calculation.
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@@ -36,11 +36,6 @@ public class GetHeightCmd extends AbstractDevCmd {
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heightmapZone = HeightMap.getNextZoneWithTerrain(currentZone);
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parentZone = HeightMap.getNextZoneWithTerrain(currentZone.getParent());
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// Any argument rebuilds altitude
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if (words[0].isEmpty() == false)
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currentZone.generateWorldAltitude();
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float currentHeight = HeightMap.getWorldHeight(currentZone, playerCharacter.getLoc());
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float parentHeight = HeightMap.getWorldHeight(parentZone, playerCharacter.getLoc());
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