Guild check removed from outlaw condition.
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@@ -144,7 +144,7 @@ public enum CombatManager {
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City playerCity = ZoneManager.getCityAtLocation(playerCharacter.getLoc());
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City playerCity = ZoneManager.getCityAtLocation(playerCharacter.getLoc());
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if (playerCity != null && playerCity.getGuild().getNation().equals(playerCharacter.getGuild().getNation()) == false && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false)
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if (playerCity != null && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false)
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playerCity.cityOutlaws.add(playerCharacter.getObjectUUID());
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playerCity.cityOutlaws.add(playerCharacter.getObjectUUID());
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}
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}
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