additional 60 second logout timer for players who have enemies nearby and aren't in safezone
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@@ -15,6 +15,7 @@ import engine.exception.MsgSendException;
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import engine.gameManager.*;
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import engine.job.JobContainer;
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import engine.job.JobScheduler;
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import engine.jobs.LogoutCharacterJob;
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import engine.jobs.RefreshGroupJob;
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import engine.jobs.StuckJob;
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import engine.math.Vector3fImmutable;
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