Minion spawning re-enabled for refactoring.
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@@ -595,9 +595,10 @@ public class WorldServer {
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m.setObjectTypeMask(MBServerStatics.MASK_MOB | m.getTypeMasks());
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m.setLoc(m.getLoc());
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//ADD GUARDS HERE.
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// if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
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// DbManager.MobQueries.LOAD_PATROL_POINTS(m);
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// Load Minions for Guard Captains here.
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if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.BARRACK)
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DbManager.MobQueries.LOAD_GUARD_MINIONS(m);
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}
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//Handle npc's
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