xp and range fix
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@@ -1278,7 +1278,7 @@ public enum CombatManager {
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
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range += ((PlayerCharacter)ac).getCharacterHeight() * 0.5f;
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if(ac.isMoving()){
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range += ac.getSpeed();
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range += ((PlayerCharacter) ac).getCharacterHeight();
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}
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}
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