Power loading work.
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@@ -27,7 +27,6 @@ import engine.net.client.ClientConnection;
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import engine.net.client.msg.*;
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import engine.objects.*;
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import engine.powers.*;
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import engine.powers.effectmodifiers.AbstractEffectModifier;
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import engine.powers.poweractions.AbstractPowerAction;
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import engine.powers.poweractions.TrackPowerAction;
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import engine.server.MBServerStatics;
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@@ -53,9 +52,8 @@ public enum PowersManager {
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public static HashMap<String, AbstractPowerAction> powerActionsByIDString = new HashMap<>();
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public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>();
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public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>();
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public static HashMap<Integer, AbstractEffectModifier> modifiersByToken = new HashMap<>();
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public static HashMap<String, Integer> AnimationOverrides = new HashMap<>();
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public static HashMap<Integer, ArrayList<MobPowerEntry>> AllMobPowers = new HashMap<>();
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public static HashMap<Integer, ArrayList<MobPowerEntry>> AllMobPowers;
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private static JobScheduler js;
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private PowersManager() {
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