fixed pet attack and null weapon combat issue

This commit is contained in:
FatBoy committed 2024-05-26 22:00:52 -05:00
1 parent 7ed026f088
commit 22c8cdcf65
2 files changed
+9 -13

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@@ -46,9 +46,6 @@ public class PetAttackMsgHandler extends AbstractClientMsgHandler {
if (!pet.isAlive())
return true;
if (pet.getCombatTarget() == null)
return true;
if ((playerCharacter.inSafeZone())
&& (msg.getTargetType() == mbEnums.GameObjectType.PlayerCharacter.ordinal()))
return true;