duplicated zone loading disabled
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@@ -61,6 +61,7 @@ public class Zone extends AbstractGameObject {
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//public static ArrayList<Mob> respawnQue = new ArrayList<>();
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public static final Set<Mob> respawnQue = Collections.newSetFromMap(new ConcurrentHashMap<>());
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public static long lastRespawn = 0;
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public int canLoad;
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/**
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* ResultSet Constructor
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*/
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@@ -101,6 +102,7 @@ public class Zone extends AbstractGameObject {
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if (hash == null)
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setHash();
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this.canLoad = rs.getInt("canLoad");
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}
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