new spell ATR
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@@ -2435,7 +2435,8 @@ public enum PowersManager {
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public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
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PowersBase pb, PerformActionMsg msg) {
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// Get defense for target
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float atr = CharacterSkill.getATR(pc, pb.getSkillName());
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//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
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float atr = PlayerCombatStats.getSpellAtr(pc, pb);
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float defense;
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if (AbstractWorldObject.IsAbstractCharacter(awo)) {
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