force respawn after 10 minutes of unreleased corpse
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@@ -672,6 +672,8 @@ public class ClientMessagePump implements NetMsgHandler {
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JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY);
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}
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private static void lootWindowRequest(LootWindowRequestMsg msg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
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