region heights issue
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@@ -5330,9 +5330,11 @@ public class PlayerCharacter extends AbstractCharacter {
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return;
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}
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setLoc(newLoc);
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this.region = AbstractWorldObject.GetRegionByWorldObject(this);
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setLoc(newLoc);
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if (this.getDebug(1))
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ChatManager.chatSystemInfo(this,
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"Distance to target " + this.getEndLoc().distance2D(this.getLoc()) + " speed " + this.getSpeed());
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