Remove the dead static_rune_baseeffect path

RuneBaseEffect, its handler, every effectsGranted field and getter (including
the PromotionClass promoID*10+2500..2503 lookups) and the empty
PlayerBonuses.grantEffect had no reader (2.10a). The GameObjectType constant
stays so later ordinals are unchanged. No value changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
MagicBotandClaude Opus 5.5 committed 2026-10-22 12:40:12 -04:00
1 parent 64a86152d3
commit 658d52cf41
11 files changed
-245

No files matched your search

-1
View File
@@ -58,7 +58,6 @@ public enum DbManager {
public static final dbPromotionClassHandler PromotionQueries = new dbPromotionClassHandler();
public static final dbRaceHandler RaceQueries = new dbRaceHandler();
public static final dbResistHandler ResistQueries = new dbResistHandler();
public static final dbRuneBaseEffectHandler RuneBaseEffectQueries = new dbRuneBaseEffectHandler();
public static final dbRuneBaseHandler RuneBaseQueries = new dbRuneBaseHandler();
public static final dbSkillBaseHandler SkillsBaseQueries = new dbSkillBaseHandler();
public static final dbSkillReqHandler SkillReqQueries = new dbSkillReqHandler();