remove movement sync
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@@ -1295,7 +1295,7 @@ public class Mob extends AbstractIntelligenceAgent {
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try {
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//resync corpses
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this.setLoc(this.getMovementLoc());
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//this.setLoc(this.getMovementLoc());
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if (this.isSiege) {
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this.deathTime = System.currentTimeMillis();
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//this.state = STATE.Dead;
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