Merged the two errant guild methods.
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@@ -725,18 +725,12 @@ Guild.serializeForClientMsg(guild,writer, null, false);
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public static Guild getErrantGuild() {
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return Guild.getErrantNation();
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}
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public static Guild getErrantNation() {
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if (Guild.errant == null)
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Guild.errant = new Guild("None", null, 10, "Despot Rule", GuildTag.ERRANT, 0);
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return Guild.errant;
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}
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/*
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* Game Object Manager
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*/
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public static Guild getGuild(final int objectUUID) {
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if (objectUUID == 0)
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