attack speed calculation handled correctly

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FatBoy committed 2024-05-31 19:02:59 -05:00
1 parent 4feb95131c
commit 74bd7ddb8b
2 files changed
+21 -2

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@@ -27,7 +27,7 @@ import java.util.concurrent.ConcurrentHashMap;
public class PlayerBonuses {
//First bonus set
private ConcurrentHashMap<AbstractEffectModifier, Float> bonusFloats = new ConcurrentHashMap<>();
ConcurrentHashMap<AbstractEffectModifier, Float> bonusFloats = new ConcurrentHashMap<>();
private ConcurrentHashMap<AbstractEffectModifier, DamageShield> bonusDamageShields = new ConcurrentHashMap<>();
private ConcurrentHashMap<AbstractEffectModifier, String> bonusStrings = new ConcurrentHashMap<>();
private ConcurrentHashMap<ModType, HashSet<SourceType>> bonusLists = new ConcurrentHashMap<>();