load mesh data and structure meshes
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@@ -1889,6 +1889,19 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
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}
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}
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public Boolean isGuard(){
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switch(this.behaviourType){
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case GuardMinion:
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case GuardCaptain:
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case GuardWallArcher:
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case HamletGuard:
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case SimpleStandingGuard:
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return true;
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}
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return false;
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}
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@Override
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public long getDelay(@NotNull TimeUnit unit) {
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long timeRemaining = this.respawnTime - System.currentTimeMillis();
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