updated range chack and hitbox calculations
This commit is contained in:
1 parent
f06e2c2e5c
commit
86102c8933
2 files changed
+6
-6
No files matched your search
@@ -273,7 +273,7 @@ public class MBServerStatics {
|
||||
public static final float COMBATRUNSPEED = 14.67f;
|
||||
public static final float RUNSPEED_MOB = 15.4f;
|
||||
public static final float MOVEMENT_DESYNC_TOLERANCE = 2f; // Distance out of
|
||||
public static final float NO_WEAPON_RANGE = 8f; // Range for attack with no
|
||||
public static final float NO_WEAPON_RANGE = 4f; // Range for attack with no
|
||||
public static final float REGEN_IDLE = .06f;
|
||||
/*
|
||||
* Base regen rates. Do NOT modify these. They must match the client %per
|
||||
|
||||
Reference in new issue
Block a user