infinite loop fix
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@@ -108,7 +108,7 @@ public enum NPCManager {
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public static void dismissNecroPet(Mob necroPet, boolean updateOwner) {
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necroPet.combatTarget = null;
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necroPet.setCombatTarget(null);
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necroPet.hasLoot = false;
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if (necroPet.parentZone != null)
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